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Castlevania: Seal of the Curse (Simon's Quest Remake)
#8
one thing im noticing in these screenshots is that the backgrounds and foregrounds (including objects, etc) kinda blend together, both being rather unsaturated. the foreground could probably use a bit more saturation so players could at a glance see "i can interact with this."
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RE: Castlevania: Seal of the Curse (Simon's Quest Remake) - by MoneyMan - 08-11-2015, 07:52 AM

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