03-28-2015, 08:00 AM
You can technically do the same in 3ds max too, there's a toggle to enable preview of the high poly mesh whilst working on the low poly faces.
| Important Announcement |
| Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource. |
|
Pokémon Model Ripping Project
|
|
« Next Oldest | Next Newest »
|