(01-09-2015, 12:02 PM)Kat Wrote: I'm going to disagree with you about Konami.
Arcade Music Games is keeping them afloat
Really? Where's the local arcade where I can play the new DDR?
Oh wait that's right it's like 2 hours away and there's only like 300 arcades left in the US.
Are you talking about what's keeping them afloat as a company in Japan? Because there really isn't much besides their console games keeping them a relevant name nowadays. :/(01-09-2015, 05:23 PM)Kriven Wrote: I don't know if Nintendo would ask that Konami make their rhythm games any less difficult... Mario DDR was simpler because it was also being a Mario game, but if you have a franchise that is built on being difficult, I don't think they would change that. Some of the Fire Emblem games are absolutely brutal.
Weren't there a bunch of Disney Bemani games - like three or four DDR games and at least two Pop'n titles (GBC and PS1 anyway), with lowered difficulty? Did those never exist?
[spoiler]I actually just bought the PS1 DDR Disney Mix like right now for Cinemarella, lol. I was goofing around with it on my PS2 (but USB loading breaks the game) and she was like "Oh my god I would actually play this"
so I got it for her[/spoiler]
I'm pretty sure Mario DDR was made more basic because not everyone playing it was going to be a DDR veteran capable of doing Afronova Primeval on ONI mode on 3x speed. I'm pretty sure it was simple as heck because it was supposed to serve as like, a gateway to the harder, more complex DDR games. I humbly apologize to everyone who thought that Nintendo marketed purely to longtime fans, and not ever to children or newcomers to the series.
(after all, I think "Super Hard" in DDR Mario is only Standard level in actual DDR (6-step songs) which isn't really all that bad. You can still go to an arcade and be decent at the low-difficulty Standard mode songs, which says quite a bit)

