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Guilty Gear Xrd support in Umodel/UE Viewer
#16
(01-07-2015, 05:42 PM)Happyfunshineman Wrote: Does anyone know if the actorx importer messes with the model's vertex normals.  According to Chev's posts in the link, the creators tweaked the vertex normals so the characters would look more 2d.  The vertex normals on the models I've imported are clearly not right.  Any solutions?
I don't think the importer imports the vertex normals at all.
Besides, vertex normals get discarded when exported to most formats.
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RE: Guilty Gear Xrd support in Umodel/UE Viewer - by TGE - 01-09-2015, 04:18 PM

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