01-01-2015, 07:36 PM
It's similar, but I want objects to be capable of being projected in perspective, but for splines to have a consistent width when rendered.
Here's a mock-up of what I mean. (animated in flash to illustrate what I'm trying to say)
![[Image: O9B9ZCW.gif]](http://i.imgur.com/O9B9ZCW.gif)
Notice how the lines remain the same width regardless of the distance to the "camera" while still retaining the ability to show things in perspective.
Here's a mock-up of what I mean. (animated in flash to illustrate what I'm trying to say)
![[Image: O9B9ZCW.gif]](http://i.imgur.com/O9B9ZCW.gif)
Notice how the lines remain the same width regardless of the distance to the "camera" while still retaining the ability to show things in perspective.

