As long as the sounds are panned relative to your characters, you don't really need to see. You'd be able to hear how close something is to the left or right of your character (except, maybe on the console version). The only thing you can't tell is if they're in the air or not, but the sound alone should help you dodge better. That is, if they implement that. Of course, in 4-way matches, there's always so much shit going on at once, you can never tell what's happening.
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| Poll: Which Mii Fighter are you going to use? You do not have permission to vote in this poll. |
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| The Mii Gunner | 11 | 18.97% | |
| The Mii Brawler | 14 | 24.14% | |
| The Mii Swordsman | 13 | 22.41% | |
| I don't plan on using Miis | 20 | 34.48% | |
| Total | 58 vote(s) | 100% | |
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