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Mega Drive/Genesis ripping tutorial
#8
(06-28-2014, 09:46 PM)Deathbringer Wrote: Try this, in GSavestate.ini change "AutoDetectVRAMEndian=1" to either 0 or 2, the problem you're having is that it's reading the file as big endian instead of little endian.

Scratch that, some emulator savestates will be little endian, some will be big endian. You can try another savestate and see if that loads up better.
Well I didn't find any method from show the sprites, at moment only that show is shadow from sprites, I have tried change the values in *ini file, but without no results


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RE: Mega Drive/Genesis ripping tutorial - by Hikaruon - 06-28-2014, 10:44 PM

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