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TheMario360 (Playable character) (?)
#7
I don't know about the motion blur, but I don't think a punch like that would do a whole lot of damage. Even if it's a weak punch, you should have the character's spine move forward to prevent the character from looking stiff. It's part of a drawing/animation technique called the line of action that has been used since the day of cartoons from the 1930's and way before that.

[Image: pbanimation07-749469.jpg]
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RE: TheMario360 (Playable character) (?) - by E-Man - 05-27-2014, 06:33 AM

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