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[WIP] 8-Bit Lil' Mario :3
#7
i edited your sprites a little to show the flaws, mainly his posing and the animation's stiffness.

[Image: 9facd0ae6236f705e8801d2a1cceb45d.png]

the original stance looks unbalanced and mario seems to b eleaning back, i fixed that.

some of the walking frames are too busy due to the number of stray pixels, in NES sprites you gotta simplify in order to improve readability, because of the limitations.

[Image: cBcpm42.gif]


Messages In This Thread
[WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 06:06 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Devicho - 05-11-2014, 06:42 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 06:58 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Level 1 - 05-11-2014, 07:35 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 07:41 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Sketchasaurus - 05-11-2014, 07:37 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Gors - 05-12-2014, 09:55 AM
RE: [WIP] 8-Bit Lil' Mario :3 - by Koh - 05-12-2014, 10:29 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Gors - 05-13-2014, 05:29 AM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 04:24 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Kelvin - 05-13-2014, 04:51 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 05:17 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Koh - 05-13-2014, 08:09 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Quirby64 - 05-13-2014, 08:38 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Kelvin - 05-15-2014, 05:14 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 08:44 PM

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