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BRRES-Format: Wrong Textures?
#1
I asked this question before in the tutorial thread a week ago, but there was no response, so i'm asking again, just in case my original post got overlooked.

I have converted a brres-model from 'Animal Crossing: City Folk' to md5mesh and psk-format with Brres-Viewer, but when they are opened in Noesis, the textures look messed up on some parts. How do i fix this?

Pictures:
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[Image: bus1_zpsfafa89c6.png]

[Image: bus2_zps44b21086.png]
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Messages In This Thread
BRRES-Format: Wrong Textures? - by Maxim - 01-29-2014, 02:26 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-29-2014, 05:46 PM
RE: BRRES-Format: Wrong Textures? - by Maxim - 01-30-2014, 01:16 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-30-2014, 02:39 PM

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