Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Megaman bosses (1 to 3) remastered
#3
Like SchAlternate was saying, this isn't the right section of the forum. Since I assume he didn't want this to be a large scale project, he should have posted it in the Spriting and Pixel Art section instead.

Anyway, while I'm here, I think I may as well share my thoughts on these "remastered" sprites.

[Image: 9tigtc0439o7dhxgez.png]

I don't know what your definition of remastered is, but what you have does not fall under the definition of remastered. Sure, you gave them all new colors and a bit of (very unnoticeable) shading, but this is hardly enough to call these remastered sprites. If you want to make these sprites look better, how about making them a little bigger to allow for more details? Also, when you attempt to animate the sprites, try adding more frames to make the animations smoother. As for the shading, how about making your shades darker than they already are? Just don't forget to applying hue shifting and fiddle with the saturation.


With that said, though, could someone please move this topic to the appropriate board?


Messages In This Thread
Megaman bosses (1 to 3) remastered - by Megabro - 11-10-2013, 04:45 PM
RE: Megaman bosses (1 to 3) remastered - by E-Man - 11-11-2013, 01:04 PM
RE: Megaman bosses (1 to 3) remastered - by Gors - 11-13-2013, 12:16 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)