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Spyro goes 2D!
#2
The snout doesn't look properly centered, at least it appears to point in a different direction than the eyes. I think the contrast could be increased and you could use your darkest shade for the eye outlines to make them more defined (it's right eye's outline merges with the shading). The corner of the cheek looks a bit jaggy where it meets the wing and the shadow could be smoother, too. Furthermore, the second wing should be somewhat visible!


Messages In This Thread
Spyro goes 2D! - by Cytric Acid - 03-04-2013, 11:26 PM
RE: Spyro goes 2D! - by Previous - 03-05-2013, 04:01 AM
RE: Spyro goes 2D! - by Cytric Acid - 03-05-2013, 06:24 PM
RE: Spyro goes 2D! - by Previous - 03-06-2013, 01:41 AM
RE: Spyro goes 2D! - by Chris2Balls [:B] - 03-05-2013, 06:54 PM
RE: Spyro goes 2D! - by Cytric Acid - 03-05-2013, 06:58 PM
RE: Spyro goes 2D! - by Garamonde - 03-05-2013, 07:54 PM
RE: Spyro goes 2D! - by Cytric Acid - 03-05-2013, 08:46 PM
RE: Spyro goes 2D! - by Cytric Acid - 03-06-2013, 05:50 PM
RE: Spyro goes 2D! - by Garamonde - 03-06-2013, 06:13 PM
RE: Spyro goes 2D! - by Cytric Acid - 03-10-2013, 10:52 PM
RE: Spyro goes 2D! - by Kopaka - 03-10-2013, 11:10 PM
RE: Spyro goes 2D! - by Cytric Acid - 03-10-2013, 11:17 PM
RE: Spyro goes 2D! - by Kopaka - 03-11-2013, 02:15 AM
RE: Spyro goes 2D! - by Cytric Acid - 03-13-2013, 11:26 PM
RE: Spyro goes 2D! - by Hoeloe - 03-14-2013, 06:17 AM
RE: Spyro goes 2D! - by Cytric Acid - 03-14-2013, 06:48 AM
RE: Spyro goes 2D! - by Hoeloe - 03-14-2013, 09:35 AM

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