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ANtY's gam sprites
#19
also, your main problem in those sprites is that you aren't making pixelart at all, giving it a really rough and personally, ugly look.

You are not using the colored pixels to form shading clusters, nor placing them carefully, resulting in jaggies, stray pixels and a gritty look. By using pixels as your smallest 'building' unit, you need to organize and place them in a smooth way. Stop with the scribbles when shading or outlining, avoid uncessary sharp points.

My two cents.


Messages In This Thread
ANtY's gam sprites - by ANtY - 02-04-2013, 07:01 PM
RE: ANtY's gam sprites - by Shade - 02-04-2013, 09:13 PM
RE: ANtY's gam sprites - by JazzySpazGlobal - 02-04-2013, 11:50 PM
RE: ANtY's gam sprites - by ~Axis~ - 02-05-2013, 03:46 AM
RE: ANtY's gam sprites - by ANtY - 02-05-2013, 06:24 PM
RE: ANtY's gam sprites - by Bombshell93 - 02-05-2013, 06:51 PM
RE: ANtY's gam sprites - by ANtY - 02-06-2013, 07:12 PM
RE: ANtY's gam sprites - by Bombshell93 - 02-06-2013, 07:44 PM
RE: ANtY's gam sprites - by ANtY - 02-06-2013, 08:20 PM
RE: ANtY's gam sprites - by Novally - 02-06-2013, 11:28 PM
RE: ANtY's gam sprites - by Xeroph - 02-06-2013, 11:31 PM
RE: ANtY's gam sprites - by ANtY - 02-12-2013, 02:43 PM
RE: ANtY's gam sprites - by Lexou Duck - 02-12-2013, 04:10 PM
RE: ANtY's gam sprites - by ANtY - 02-12-2013, 04:34 PM
RE: ANtY's gam sprites - by Lexou Duck - 02-14-2013, 11:10 AM
RE: ANtY's gam sprites - by Bombshell93 - 02-12-2013, 04:59 PM
RE: ANtY's gam sprites - by ANtY - 02-12-2013, 08:12 PM
RE: ANtY's gam sprites - by Novally - 02-13-2013, 03:21 AM
RE: ANtY's gam sprites - by Gors - 02-14-2013, 11:17 AM

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