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Forte's Sprites
#2
You need more contrast and less colours. Get rid of colours that are similar to other colours by replacing them with those.

A lot of your pixels, especially on the last sword's handle, look rather randomly placed instead of serving any purpose like defining the shape or giving the object some depth. If your details aren't readable (as in, noone can tell what they are without knowing it), you should rather use less details to maintain good readability.


Messages In This Thread
Forte's Sprites - by SageHarpuiaJDJ - 01-05-2013, 11:01 AM
RE: Forte's Sprites - by Previous - 01-05-2013, 11:13 AM
RE: Forte's Sprites - by DioShiba - 01-05-2013, 11:31 AM
RE: Forte's Sprites - by Bombshell93 - 01-05-2013, 11:41 AM
RE: Forte's Sprites - by SageHarpuiaJDJ - 01-05-2013, 03:43 PM
RE: Forte's Sprites - by SageHarpuiaJDJ - 01-07-2013, 12:34 PM
RE: Forte's Sprites - by Bombshell93 - 01-07-2013, 12:39 PM
RE: Forte's Sprites - by SageHarpuiaJDJ - 01-18-2013, 12:47 PM
RE: Forte's Sprites - by Vipershark - 01-18-2013, 03:32 PM
RE: Forte's Sprites - by SageHarpuiaJDJ - 01-18-2013, 04:48 PM
RE: Forte's Sprites - by Vipershark - 01-19-2013, 12:21 AM
RE: Forte's Sprites - by SageHarpuiaJDJ - 01-19-2013, 01:33 PM
RE: Forte's Sprites - by SageHarpuiaJDJ - 02-26-2013, 03:03 PM
RE: Forte's Sprites - by Mr. Jam - 02-26-2013, 03:37 PM

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