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[Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine
#26
Some small advice, again on sound;

You should probably either space out the thunder or randomize the duration between each rumble (or both!); I could easily tell when it was going to thunder and it started to become difficult to watch.


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RE: [Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine - by Phaze - 12-06-2012, 06:34 PM

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