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[Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine
#23
For the community, eh... ?

Does this mean the engine is going to be somewhat accessible to lower-level Game Maker users? Or is there a bit of scripting knowledge needed?

I like how the game uses neat little visual effects for commonplace Zelda tasks like cutting a bush or obtaining Rupees from a chest. It looks pretty cool in my opinion. A lot of fan game engines try to emulate the source perfectly, which is fine, but I like how this engine takes its own direction while still remaining faithful to the source.





Oh, and you can change item names right?


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RE: [Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine - by SmashBroPlusB - 12-06-2012, 01:33 AM

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