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THE FIGHTERS RESOURCE - Official Thread
[spoiler=Basic Config]
Stats
  • mspeed = 4
    jspeed = 4
    g = 65
    fspeed = standard

MOVESET:
  • PUNCH 1
    damage = // 5
    vpow = // 1
    hpow = // 1
    level = // 1
    recovertime = // 30
    type = // mid
    hitframe = // 2
    PUNCH 2a
    damage = // 4
    vpow = // 1
    hpow = // 1
    level = // 1
    recovertime = // 40
    type = // high
    hitframe = // 2
    (note: mini sentry deployed after on frame 2 if attack connects. it deals the same damage as the previous punch -its a two hit attack)
    PUNCH 2b-minisentry
    damage = // 4
    vpow = // 2
    hpow = // 1
    level = // 1
    recovertime = // 30
    type = // low
    hitframe = // 2
    FORWARD PUNCH
    damage = // 15
    vpow = // 3
    hpow = // 10
    level = // 2
    recovertime = // 60
    type = // mid
    hitframe = // 3
    BACK PUNCH
    damage = // 15
    vpow = // 10
    hpow = // 3
    level = // 2
    recovertime = // 60
    type = // mid
    hitframe = // 3
    DUCK PUNCH
    damage = // 2
    vpow = // 0
    hpow = // 0
    level = // 1
    recovertime = // 20
    type = // low
    hitframe = // 2
    JUMP PUNCH
    damage = // 4
    vpow = // 1
    hpow = // 0
    level = // 1
    recovertime = // 30
    type = // high
    hitframe = // 1
    KICK
    damage = // 2x3
    vpow = // 1
    hpow = // 0
    level = // 1
    recovertime = // 20
    type = // mid
    hitframe = // 2
    FORWARD KICK
    damage = // 15
    vpow = // 20
    hpow = // 2
    level = // 2
    recovertime = // 60
    type = // mid
    hitframe = // 3
    BACK KICK
    damage = // 8
    vpow = // 1
    hpow = // 10
    level = // 1
    recovertime = // 120
    type = // mid
    hitframe = // 3
    DUCK KICK
    damage = // 3
    vpow = // 0
    hpow = // 1
    level = // 1
    recovertime = // 30
    type = // low
    hitframe = // 2
    JUMP KICK
    damage = // 3x3
    vpow = // 0
    hpow = // 1
    level = // 1
    recovertime = // 30
    type = // high
    hitframe = // 1
[/spoiler]
that should all of the basic attacks my character has. giving a description, mine is suposed to be the strong/slow stereotype, seeing his specials will focus mainly into strong grappling moves.


Messages In This Thread
THE FIGHTERS RESOURCE - Official Thread - by Gors - 06-02-2012, 11:24 AM
i noticed, Crappy, i noticed - by Tellis - 06-07-2012, 08:33 PM
RE: i noticed, Crappy, i noticed - by Baegal - 06-07-2012, 08:37 PM
RE: THE FIGHTERS RESOURCE - Official Thread - by Cobalt Blue - 10-15-2012, 10:11 AM

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