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i'm back(kirby custom sprites
#10
DO NOT APPLY ANTI-ALIASING FILTERS THE SPRITE BECOMES UNUSABLE!!
sorry but that's a very important thing to remember, so much so my keyboard capsed itself for just such an occasion.
do anti-aliasing manually, because the ones you have now will show up in game like this:
[Image: seege.png]
not to mention it adds unnecessary colours to your pallet (where you only need 1 extra colour maybe 2 if your thorough.)
pick the anti-aliasing colours by hand. onto another point I want to stress your shading should follow the form of the character... and I now notice you have also used selout on the wrong side of shading, selout should be used in the direction of the light source


Messages In This Thread
i'm back(kirby custom sprites - by plasmakirby - 05-08-2012, 04:30 PM
RE: i'm back(kirby custom sprites - by ~Axis~ - 05-08-2012, 04:54 PM
RE: i'm back(kirby custom sprites - by Garamonde - 05-08-2012, 05:08 PM
RE: i'm back(kirby custom sprites - by Ploaj - 05-08-2012, 05:30 PM
RE: i'm back(kirby custom sprites - by Bombshell93 - 05-09-2012, 12:09 PM
RE: i'm back(kirby custom sprites - by Ploaj - 05-09-2012, 03:17 PM
RE: i'm back(kirby custom sprites - by Medevenx - 05-10-2012, 10:46 AM
RE: i'm back(kirby custom sprites - by Hoeloe - 05-10-2012, 10:58 AM

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