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[INDEV] The Legend of Zelda: The Lost Warrior *Made with Project Zelda Engine*
#20
Hqx might be nice on certain things, but an old-school game is meant to keep the pixels, instead of shoving them off like they're inferior.

If you can't accept the beauty of pixels, no point in making a 16-bit game


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RE: [INDEV] The Legend of Zelda: The Lost Warrior *Made with Project Zelda Engine* - by Lexou Duck - 04-25-2012, 01:11 PM

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