(03-14-2012, 02:38 PM)senjen Wrote: oh wow you fixed the model Roxas358 Tyhow did you do it? I want to know how for future rips
Here's a tutorial.
[spoiler=Tutorial]
- First select all objects with *A*. Then Shift select one of the objects that are part of the model and hit *Ctrl+J* on your keyboard.
- Next go into *Edit Mode*, make sure all of the vertices are selected.
- Now rotate the character. So go into top view and hit *R* on your keyboard.
- Rotate the model until it looks like image 2. Where as it start out as image 1.
[spoiler]![[Image: Tutorial1.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial1.png)
[/spoiler]
- Also, you may be able to tell that the model looks a bit squished from the top. In this case, hit *S* the *Y* to scale the model on the Y-Axis.
[spoiler]![[Image: Tutorial5.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial5.png)
![[Image: Tutorial6.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial6.png)
[/spoiler]
- Now from the front view, use shear to get image 2 rather the image 1.
[spoiler]![[Image: Tutorial3.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial3.png)
[/spoiler]
- Finally go into side view and shear the model until it looks good.
[spoiler]![[Image: Tutorial7.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial7.png)
![[Image: Tutorial8.png]](http://i1192.photobucket.com/albums/aa339/EternalLight500/Tutorial8.png)
[/spoiler]
- Once these steps are done, check the model for any odd scaling. And It should eventually be fixed.

Also Note:
*X* will scale left to right.
*Y* will scale front to back.
*Z* will scale top to bottom.
*S* alone will scale in all 3 directions.
Also:
*R* will rotate the model. *X, Y, Z* can be used here as well.
[/spoiler]


