03-11-2012, 01:49 PM
Couldnt you just adjust the uv-mapping just a tiny bit?
(03-11-2012, 02:47 AM)Skorpion Wrote: I decided to put together a quick guide on how to fix that problem. I hope it helps.
[spoiler]
Remember, it doesn't just occur with the eyes, it often happens several times in each model. I suggest checking the texture coordinate editor for each of the textures to see how they're applied to the model. Don't forget that some textures are meant to be tiled though.
[/spoiler]



![[Image: TextureGuide.png]](http://i1203.photobucket.com/albums/bb399/thatskorpion/TextureGuide.png)