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C&C for Sprites: Practice, possible game. Need help
#9
(01-31-2012, 04:22 PM)Frario Wrote: One thing you could add is some cjhanges to the last frame. Try making him 'finish' his blow. it's called "moving hold"

Check this out: http://www.youtube.com/watch?v=LpgMqebug6Q
I know it's 3D animation, but it's the same motion principles, so just focus on motion, and ignore all the tech-stuff.

Thank you Frario. That was very helpful. I'm going to have to go over the rest of my images too. Though my moving holds can't be very long, otherwise it will make the melee combat clunky and stunt movement.

(01-31-2012, 04:22 PM)Frario Wrote: One thing you could add is some cjhanges to the last frame. Try making him 'finish' his blow. it's called "moving hold"


[Image: EnkiBrawlx2scalefinal.gif]


Messages In This Thread
RE: C&C on a sprite, if you please [punch punch...] - by Bearded_Beast - 02-01-2012, 04:01 PM
Leaping Sprite - by Bearded_Beast - 02-12-2012, 05:48 AM
Considering some changes - by Bearded_Beast - 02-17-2012, 01:18 AM
Triple Strike! - by Bearded_Beast - 02-17-2012, 02:08 PM
Move to Game Design? - by Bearded_Beast - 02-25-2012, 03:36 PM
shading? - by Bearded_Beast - 03-10-2012, 12:03 AM
RE: shading? - by Bearded_Beast - 03-30-2012, 11:25 AM

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