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Poll: What language should we learn?
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Javascript (HTML5)
20.00%
3 20.00%
C# (XNA)
26.67%
4 26.67%
GML
33.33%
5 33.33%
C++ (Console Project)
20.00%
3 20.00%
Total 15 vote(s) 100%
* You voted for this item. [Show Results]

GameDev Events Discussion
#10
PHP maybe?

We could also choose a library too, like an ActionScript Box2D game using FlashDevelop.

Or a console project? We'd be able to make a text-based game and not have to worry about displaying graphics/focus more on what moves the game.
That sounds cool too, DDS! We could even all try to implement the same algorithm but in different ways.


Messages In This Thread
GameDev Events Discussion - by Sengir - 01-30-2012, 07:49 PM
RE: GameDev Events Discussion - by Gwen - 01-30-2012, 07:53 PM
RE: GameDev Events Discussion - by Proton - 01-30-2012, 07:57 PM
RE: GameDev Events Discussion - by Kakashifan - 01-30-2012, 07:57 PM
RE: GameDev Events Discussion - by Proton - 01-30-2012, 08:01 PM
RE: GameDev Events Discussion - by Gors - 01-30-2012, 07:58 PM
RE: GameDev Events Discussion - by Sengir - 01-30-2012, 08:09 PM
RE: GameDev Events Discussion - by Proton - 01-30-2012, 08:34 PM
RE: GameDev Events Discussion - by Shade - 01-30-2012, 10:16 PM
RE: GameDev Events Discussion - by Gwen - 01-30-2012, 10:22 PM
RE: GameDev Events Discussion - by Previous - 01-31-2012, 01:47 AM
RE: GameDev Events Discussion - by Vipershark - 01-31-2012, 02:26 AM
RE: GameDev Events Discussion - by Sengir - 01-31-2012, 03:51 PM
RE: GameDev Events Discussion - by Sengir - 01-31-2012, 06:12 PM
RE: GameDev Events Discussion - by Gors - 01-31-2012, 08:45 PM
RE: GameDev Events Discussion - by Kakashifan - 01-31-2012, 10:32 PM
RE: GameDev Events Discussion - by Vipershark - 02-01-2012, 05:50 PM
RE: GameDev Events Discussion - by Sengir - 02-01-2012, 06:27 PM
RE: GameDev Events Discussion - by Proton - 02-01-2012, 06:49 PM
RE: GameDev Events Discussion - by Previous - 02-02-2012, 01:55 AM
RE: GameDev Events Discussion - by puggsoy - 02-02-2012, 06:43 AM

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