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[SOLVED] [3DS MAX] Split mesh based on UV coordinates?
#11
(01-24-2012, 08:36 PM)Roxas358 Wrote: And since the .mrp work in Brres Viewer, they probably can be opened in BrawlBox as well.

I don't know about .mrp, but I know BrawlBox can open .MRG files. Wink


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RE: [3DS MAX] Split mesh based on UV coordinates? - by John2k4 - 01-24-2012, 08:44 PM

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