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[In development] THE FIGHTERS RESOURCE progress thread
#74
I dunno, Vipershark's sprite seems more like a Tsundere tease.


In game maker (yeah i know you're using MMF2), the random taunt bubbles could be defined right in the create event like so:
[spoiler]
Code:
image_speed=0;
image_index=floor(random(*amount of frames*)); // floor(random(25))

OR instead of them being completely random, you could have a random one display from a predefined set.

image_index=choose(*first image*,*second image*,*third and so on*);
image_index=choose(0,4,11,19,20,7);
[/spoiler]
as you can see, random emotes aren't all that hard to achieve, this should give you an idea of how to do so [robo9].


EDIT:
@ Sploder, thanks i hadn't thought about that.


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RE: [In development] THE FIGHTERS RESOURCE progress thread - by Guy - 11-16-2011, 05:31 PM

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