09-14-2011, 10:03 AM
Castlevania: Dracula X (Super NES). Now, a lot of people hate it because they believe it to be "a botched port of Rondo of Blood". Well, the initial hate for the game can perhaps stem from early videogame magazines, which advertised it as a port of Rondo of Blood, so I can somewhat see the confusion there. However, upon playing the game, I can say that it's a solid Castlevania platformer in its own right, and I'mma tackle some complaints I've heard of it (again, spoiler'd due to tl;dr-ness). [spoiler]
-"Richter isn't as versatile as Simon Belmont in Super CV IV!": That's true, but in all honesty... I really think that it helps make Dracula X a much more challenging, engaging game, like the older games. SCV4 was a great game, but I think that the multi-directional whip kinda made the game way too damn easy; it even made the Axe Subweapon useless!
-"OH WAH MARIA RENARD IS GONE WAAAAHHHH": Oh, boo fuckity whoo. The only reason CV fanboys loved her in Rondo is because she's a cheap bastard and gratuitous pantyshot cutscenes. True story.
-"Where's the save feature!?! Rondo had it!": Rondo of Blood also had lots of secrets and content. Dracula X, however, has no such content aside from alternate stages; the passwords are sufficient, and aren't that bad.
-"The music sucks! Rondo's was much better!": No crap, dickhole; Rondo of Blood was on a CD-Based system, but Dracula X was a cartridge game. Besides, I really think that Konami did a good job with the music in Dracula X, considering the limitations of the Super NES. My only complaint is the lack of Cross a Fear, but the soundtrack is still solid overall.
-"No cutscenes?! This is an outrage!": Again, Dracula X is more focused on gameplay than story, so we don't need cheesy early 90's pixelart anime cutscenes.[/spoiler]
-"Richter isn't as versatile as Simon Belmont in Super CV IV!": That's true, but in all honesty... I really think that it helps make Dracula X a much more challenging, engaging game, like the older games. SCV4 was a great game, but I think that the multi-directional whip kinda made the game way too damn easy; it even made the Axe Subweapon useless!
-"OH WAH MARIA RENARD IS GONE WAAAAHHHH": Oh, boo fuckity whoo. The only reason CV fanboys loved her in Rondo is because she's a cheap bastard and gratuitous pantyshot cutscenes. True story.
-"Where's the save feature!?! Rondo had it!": Rondo of Blood also had lots of secrets and content. Dracula X, however, has no such content aside from alternate stages; the passwords are sufficient, and aren't that bad.
-"The music sucks! Rondo's was much better!": No crap, dickhole; Rondo of Blood was on a CD-Based system, but Dracula X was a cartridge game. Besides, I really think that Konami did a good job with the music in Dracula X, considering the limitations of the Super NES. My only complaint is the lack of Cross a Fear, but the soundtrack is still solid overall.
-"No cutscenes?! This is an outrage!": Again, Dracula X is more focused on gameplay than story, so we don't need cheesy early 90's pixelart anime cutscenes.[/spoiler]

