08-20-2011, 01:46 PM
(This post was last modified: 09-01-2011, 06:36 PM by Davy Jones.)
[spoiler=old stuff]![[Image: iconending.png]](http://img851.imageshack.us/img851/8526/iconending.png)
http://img198.imageshack.us/img198/8788/endingq.png
WIPs:
http://img30.imageshack.us/img30/8678/manafortress.png
http://img814.imageshack.us/img814/6042/mfpanorama.png
http://img856.imageshack.us/img856/9281/menusprites.png[/spoiler]
Currently arranging the old NPC sheet, sorting out stance poses and doublechecking every movement circle with 4 frames (possible stance pose, wrong order, etc):
http://img228.imageshack.us/img228/3120/npcsz.png
I'm also ripping new characters:
- Pandoria ruins guys (with these masks)
- Jema
- Dyluck
- Luka
- Joch & Fake Joch
- Watts
- Timothy & Elliott
- Neko
- Admiral Morie & General Meria
This one is really helpful for their unused sprites:
[spoiler]The code is as follows:
7EE180 ??
COMPLETE LIST OF CHARACTERS AND CORRESPONDING CODES
01-0F - All enemy data, extremely glitchy
20 - Dark Sprite
21-2D - More glitchy enemy data
2E - Dark Boy
2F-3E - More glitchy enemy data
3F - Dark Girl
40-55 - More glitchy enemy data
56 - White Sprite
57-7A - More glitchy enemy data
80 - Boy
81 - Girl
82 - Sprite
83 - Glitchy data
84 - Villager: Woman w/ Hat (Strange Palette)
85 - Villager: Boy (Strange Palette)
86 - Villager: Girl (Strange Palette)
87 - Villager: Old Man w/ Hat (Strange Palette)
88 - Midge Moogle (Strange Palette)
89 - Glitchy data
8A - Boy (duplicate?)
8B - Girl (duplicate?)
8C - Sprite (duplicate?)
8D - Boy (Strange Palette, doesn't hold weapon correctly)
8E - Girl (Strange Palette, doesn't hold weapon correctly)
8F - Sprite (Strange Palette, doesn't hold weapon correctly)
90 - Gnome
91 - Undine
92 - Salamando
93 - Sylphid
94 - Lumina
95 - Shade
96 - Luna
97 - Dryad (somewhat glitchy, tends to float up off the screen and disappear)
98 - Moogle
99 - Neko
9A - Dwarf Villager
9B - Dwarf Chief
9C - Watts
9D - Sprite Grandpa
9E - King Truffle (somewhat glitchy, probably because he was not animated to walk)
9F - Walrus Villager
A0 - Jema
A1 - Luka
A2 - Fake Sage Joch
A3 - Real Sage Joch
A4 - Scorpion Boss
A5 - Scorpion Henchman
A6 - Phanna
A7 - Krissie
A8 - Sergo the Pirate
A9 - Masked Cultist
AA - Temple Monk
AB - Pecard (looks the same as the Temple Monk, but if you select to control another character, he starts spinning in circles nonstop. Only Pecard does that.)
AC - Dyluck
AD - Rudolph
AE - Santa Claus
AF - Mushroom Villager (glitches into King Truffle and back for some reason)
B0 - Emperor Vandole
B1 - Geshtar
B2 - Fanha
B3 - Unused Character: Man in White Cloak
B4 - Sheex
B5 - Flammie Head (somewhat glitchy)
B6 - Imperial Soldier
B7 - Republic Soldier
B8 - General Meria
B9 - Admiral Morie
BA - Elinee the Witch
BB - Villager: Old Man
BC - Villager: Woman
BD - King
BE - Glitchy data
BF - Thanatos
C0 - Elliot
C1 - Timothy
C2 - Resistance Man
C3 - Resistance Woman
C4 - Villager: Man
C5 - Villager: Woman w/ Hat
C8 - Villager: Dancer
C7 - Villager: Boy
C8 - Villager: Girl
C9 - Villager: Old Man w/ Hat
CA - Villager: Old Woman
CB - Mad Mara
CC - Mana Beast (the type you see flying through the trees, not the final boss. Very glitchy.)
CD - Flammie Body
CE - Cannon Travel Man
CF - Merchant
D0 - Glitchy data
D1 - Villager: Dancer (Strange Palette)
D2 - Crystal Orb
D3 - High Stepper
D4-D7 - Glitchy data
D8 - Mana Sword (as seen when it's stuck in the stone)
D9-DE - Glitchy data
DF - Mana Seed
E0 - Midge Boy (Strange Palette)
E1 - Midge Girl (Strange Palette)
E2 - Midge Sprite (Strange Palette)
E3 - Villager: Dancer (Strange Palette)
E4 - Boy (Strange Palette)
E5 - Girl (Strange Palette)
E6 - Sprite (Strange Palette)
E7-E9 - Villager: Dancer (Strange Palette) (I don't know why they duplicated her so much.)
EA - Glitchy data
EB - Treasure Chest
EC - Statue
ED - Midge Statue
EE - Snowman
EF - Midge Snowman
F0-F2 - Moogle
F3-F5 - Midge Moogle
F6 - Midge Boy
F7 - Midge Girl
F8 - Midge Sprite
F9-FF - Glitchy data [/spoiler]
Source:
http://www.flyingomelette.com/oddities/somunused.html
I will also complete Jackster's incomplete Flammie sheet (he misses the animations while he rests at the Matango King's mansion and the 2nd sprite when you call him).
http://img198.imageshack.us/img198/8788/endingq.png
WIPs:
http://img30.imageshack.us/img30/8678/manafortress.png
http://img814.imageshack.us/img814/6042/mfpanorama.png
http://img856.imageshack.us/img856/9281/menusprites.png[/spoiler]
Currently arranging the old NPC sheet, sorting out stance poses and doublechecking every movement circle with 4 frames (possible stance pose, wrong order, etc):
http://img228.imageshack.us/img228/3120/npcsz.png
I'm also ripping new characters:
- Pandoria ruins guys (with these masks)
- Jema
- Dyluck
- Luka
- Joch & Fake Joch
- Watts
- Timothy & Elliott
- Neko
- Admiral Morie & General Meria
This one is really helpful for their unused sprites:
[spoiler]The code is as follows:
7EE180 ??
COMPLETE LIST OF CHARACTERS AND CORRESPONDING CODES
01-0F - All enemy data, extremely glitchy
20 - Dark Sprite
21-2D - More glitchy enemy data
2E - Dark Boy
2F-3E - More glitchy enemy data
3F - Dark Girl
40-55 - More glitchy enemy data
56 - White Sprite
57-7A - More glitchy enemy data
80 - Boy
81 - Girl
82 - Sprite
83 - Glitchy data
84 - Villager: Woman w/ Hat (Strange Palette)
85 - Villager: Boy (Strange Palette)
86 - Villager: Girl (Strange Palette)
87 - Villager: Old Man w/ Hat (Strange Palette)
88 - Midge Moogle (Strange Palette)
89 - Glitchy data
8A - Boy (duplicate?)
8B - Girl (duplicate?)
8C - Sprite (duplicate?)
8D - Boy (Strange Palette, doesn't hold weapon correctly)
8E - Girl (Strange Palette, doesn't hold weapon correctly)
8F - Sprite (Strange Palette, doesn't hold weapon correctly)
90 - Gnome
91 - Undine
92 - Salamando
93 - Sylphid
94 - Lumina
95 - Shade
96 - Luna
97 - Dryad (somewhat glitchy, tends to float up off the screen and disappear)
98 - Moogle
99 - Neko
9A - Dwarf Villager
9B - Dwarf Chief
9C - Watts
9D - Sprite Grandpa
9E - King Truffle (somewhat glitchy, probably because he was not animated to walk)
9F - Walrus Villager
A0 - Jema
A1 - Luka
A2 - Fake Sage Joch
A3 - Real Sage Joch
A4 - Scorpion Boss
A5 - Scorpion Henchman
A6 - Phanna
A7 - Krissie
A8 - Sergo the Pirate
A9 - Masked Cultist
AA - Temple Monk
AB - Pecard (looks the same as the Temple Monk, but if you select to control another character, he starts spinning in circles nonstop. Only Pecard does that.)
AC - Dyluck
AD - Rudolph
AE - Santa Claus
AF - Mushroom Villager (glitches into King Truffle and back for some reason)
B0 - Emperor Vandole
B1 - Geshtar
B2 - Fanha
B3 - Unused Character: Man in White Cloak
B4 - Sheex
B5 - Flammie Head (somewhat glitchy)
B6 - Imperial Soldier
B7 - Republic Soldier
B8 - General Meria
B9 - Admiral Morie
BA - Elinee the Witch
BB - Villager: Old Man
BC - Villager: Woman
BD - King
BE - Glitchy data
BF - Thanatos
C0 - Elliot
C1 - Timothy
C2 - Resistance Man
C3 - Resistance Woman
C4 - Villager: Man
C5 - Villager: Woman w/ Hat
C8 - Villager: Dancer
C7 - Villager: Boy
C8 - Villager: Girl
C9 - Villager: Old Man w/ Hat
CA - Villager: Old Woman
CB - Mad Mara
CC - Mana Beast (the type you see flying through the trees, not the final boss. Very glitchy.)
CD - Flammie Body
CE - Cannon Travel Man
CF - Merchant
D0 - Glitchy data
D1 - Villager: Dancer (Strange Palette)
D2 - Crystal Orb
D3 - High Stepper
D4-D7 - Glitchy data
D8 - Mana Sword (as seen when it's stuck in the stone)
D9-DE - Glitchy data
DF - Mana Seed
E0 - Midge Boy (Strange Palette)
E1 - Midge Girl (Strange Palette)
E2 - Midge Sprite (Strange Palette)
E3 - Villager: Dancer (Strange Palette)
E4 - Boy (Strange Palette)
E5 - Girl (Strange Palette)
E6 - Sprite (Strange Palette)
E7-E9 - Villager: Dancer (Strange Palette) (I don't know why they duplicated her so much.)
EA - Glitchy data
EB - Treasure Chest
EC - Statue
ED - Midge Statue
EE - Snowman
EF - Midge Snowman
F0-F2 - Moogle
F3-F5 - Midge Moogle
F6 - Midge Boy
F7 - Midge Girl
F8 - Midge Sprite
F9-FF - Glitchy data [/spoiler]
Source:
http://www.flyingomelette.com/oddities/somunused.html
I will also complete Jackster's incomplete Flammie sheet (he misses the animations while he rests at the Matango King's mansion and the 2nd sprite when you call him).

