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Ripping a palette-shifting sprite (Castlevania: CotM)
#2
Simple: Get one palette and set that as the norm, then recolor the other sprites using the initial palette. Then post the alternate Palettes on the sheet in the order that they flow.

To recolor, Use the paint dropper tool; then set the color you wish to replace by right clicking it (Background Color), then left click the color you want to cover (Foreground Color). After which, then use the eraser function and hold right click while scrolling over the sprite. Only the Foreground Color will be affected. But you will have to make the Background Color white again before moving it.

Either that or use Photoshop/Gimp

It's often used as a technique when ripping fighting game characters; getting Player 2's Palette and so forth


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RE: Ripping a palette-shifting sprite (Castlevania: CotM) - by Ryan914 - 07-01-2011, 11:43 PM

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