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BIS/ML3 Sprites
#15
Well from what I can tell on the human characters you added a lot of shading around some of the outlines, namely the shoulders, and the old guy has a bit much shading on the top and sides of his hair. Try adding more shading to the lower part of his head to properly indicate light source.


Messages In This Thread
BIS/ML3 Sprites - by recme - 05-20-2011, 08:46 PM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-20-2011, 09:32 PM
RE: BIS/ML3 Sprites - by recme - 05-20-2011, 09:38 PM
RE: BIS/ML3 Sprites - by Cobalt Blue - 05-20-2011, 10:01 PM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-20-2011, 10:07 PM
RE: BIS/ML3 Sprites - by BynineB - 05-21-2011, 08:30 AM
RE: BIS/ML3 Sprites - by Garamonde - 05-21-2011, 09:05 AM
RE: BIS/ML3 Sprites - by recme - 05-21-2011, 09:48 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-21-2011, 12:32 PM
RE: BIS/ML3 Sprites - by Marth - 05-22-2011, 12:23 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-22-2011, 01:01 AM
RE: BIS/ML3 Sprites - by Marth - 05-22-2011, 04:17 AM
RE: BIS/ML3 Sprites - by Azure-Tranquility - 05-23-2011, 11:30 AM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 08:44 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-22-2011, 09:28 AM
RE: BIS/ML3 Sprites - by recme - 05-22-2011, 06:25 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-22-2011, 06:34 PM
RE: BIS/ML3 Sprites - by Garamonde - 05-24-2011, 08:53 PM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 09:05 PM
RE: BIS/ML3 Sprites - by StarSock64 - 05-24-2011, 09:25 PM
RE: BIS/ML3 Sprites - by recme - 05-25-2011, 05:34 PM
RE: BIS/ML3 Sprites - by Rosencrantz - 05-25-2011, 06:21 PM
RE: BIS/ML3 Sprites - by Proton - 05-25-2011, 06:40 PM
RE: BIS/ML3 Sprites - by recme - 05-25-2011, 07:11 PM
RE: BIS/ML3 Sprites - by brandman1996 - 05-25-2011, 07:54 PM
RE: BIS/ML3 Sprites - by Rakia - 05-24-2011, 09:11 PM
RE: BIS/ML3 Sprites - by recme - 05-24-2011, 09:17 PM

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