12-18-2010, 05:51 PM
After I deleted the old textures in Milkshape and re-added them after regrouping everything, the models still look like this:
![[Image: 26959098.png]](http://img193.imageshack.us/img193/5562/26959098.png)
By null at 2010-12-18
Notice that some of the meshes are still missing. To see if the missing meshes would make a difference, I exported a test .3ds file and opened it up in accutrans and this is what I got:
![[Image: 96019515.png]](http://img831.imageshack.us/img831/369/96019515.png)
By null at 2010-12-18
I've tried ripping this way before, but I've never gotten it to work successfully. There were still missing meshes in blender as well, so I think the plugin is to blame.
![[Image: 26959098.png]](http://img193.imageshack.us/img193/5562/26959098.png)
By null at 2010-12-18
Notice that some of the meshes are still missing. To see if the missing meshes would make a difference, I exported a test .3ds file and opened it up in accutrans and this is what I got:
![[Image: 96019515.png]](http://img831.imageshack.us/img831/369/96019515.png)
By null at 2010-12-18
I've tried ripping this way before, but I've never gotten it to work successfully. There were still missing meshes in blender as well, so I think the plugin is to blame.

