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yoyo throwing animation
#7
(08-17-2010, 09:01 PM)Kaikimi Wrote: [Image: nicoyoyoanimationredux.gif]
He should probably swing the yo yo sideways and not upward. And when he thrusts his arm forward it should be a bit quicker, since he takes all that time to charge it.

Somethings I personally think you should do is: when the yo yo reaches its peak and spins for a while, his whole body could vibrate (left and right) for a brief moment before he pulls it back. And when he does pull it back, it'd be nice if he slid' back a little himself. I think those would probably make the animation more lively. Some games like Kirby use these techniques, and it turns out great.


Messages In This Thread
yoyo throwing animation - by Codestar - 08-17-2010, 09:01 PM
RE: yoyo throwing animation - by Rosencrantz - 08-17-2010, 09:41 PM
RE: yoyo throwing animation - by Codestar - 08-17-2010, 09:47 PM
RE: yoyo throwing animation - by Rosencrantz - 08-17-2010, 09:54 PM
RE: yoyo throwing animation - by Codestar - 08-17-2010, 10:04 PM
RE: yoyo throwing animation - by Gors - 08-18-2010, 08:51 AM
RE: yoyo throwing animation - by Iceman404 - 08-18-2010, 03:21 PM
RE: yoyo throwing animation - by GrooveMan.exe - 08-19-2010, 03:23 PM
RE: yoyo throwing animation - by Iceman404 - 08-19-2010, 03:48 PM

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