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TheouAegis' Ball Bullet Gun rips
#3
The hard part about this was getting the colors right. This game uses so many palettes per layer. It's annoying. Finding the sprites themselves is easy enough since the game loads all tiles used in a specific level "type" into the VRAM rather than just what's being used per each mission.

[Image: bbgofc.png]


Messages In This Thread
TheouAegis' Ball Bullet Gun rips - by TheouAegis - 08-14-2010, 09:19 PM
BB Gun Office Sprites! - by TheouAegis - 08-17-2010, 04:04 PM
BBG Enemy's Turn - by TheouAegis - 08-18-2010, 03:13 PM
RE: BBG Enemy's Turn - by TheouAegis - 08-30-2010, 09:45 PM

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