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Flipped Faces? Looks fine if settings are correct but is it worth of submission? BBS
#7
When in Edit Mode, Go to Mesh > Normals > Recalculate Outside. Or you could press Ctrl+N. Be sure to have all faces selected.


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RE: Flipped Faces? Looks fine if settings are correct but is it worth of submission? BBS - by Labbed - 08-10-2010, 06:59 PM

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