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Sound Preview
#12
Which is my point. A percentage of the sound rips are going to be either very vague of very abstract. Trying to get a representative image of each one is harder than with sprites/textures (Since they're OF something), and really just kinda unnecessary.


Messages In This Thread
Sound Preview - by Lexou Duck - 06-03-2010, 04:10 PM
RE: Sound Preview - by GrooveMan.exe - 06-03-2010, 04:14 PM
RE: Sound Preview - by Karadom - 06-03-2010, 07:39 PM
RE: Sound Preview - by GrooveMan.exe - 06-03-2010, 07:44 PM
RE: Sound Preview - by Lexou Duck - 06-04-2010, 06:03 AM
RE: Sound Preview - by GrooveMan.exe - 06-04-2010, 06:35 AM
RE: Sound Preview - by Lexou Duck - 06-05-2010, 03:55 AM
RE: Sound Preview - by GrooveMan.exe - 06-05-2010, 05:05 AM
RE: Sound Preview - by MagicMaker - 06-05-2010, 06:35 AM
RE: Sound Preview - by Ultimecia - 06-05-2010, 02:03 PM
RE: Sound Preview - by Lexou Duck - 06-07-2010, 01:13 AM
RE: Sound Preview - by GrooveMan.exe - 06-07-2010, 02:05 AM
RE: Sound Preview - by Lexou Duck - 06-07-2010, 04:29 AM
RE: Sound Preview - by DarkWolf - 06-07-2010, 08:43 AM
RE: Sound Preview - by gabrielwoj - 06-07-2010, 12:51 PM

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