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GeGeGe no Kitarou: Fukkatsu! Tenma Daiou
#12
(03-27-2010, 12:28 PM)Maneko Wrote: Wait. Tiles, you said?
How did you managed to view this game's tiles? 0_o

I take it you meant Super Metroid.

I just looked at the save states. The background tiles are preloaded per region (at least I think they are, thought I saw all of Norfair's tiles when I was there), as are all the items and statue bits. Moving Chozos are sprites and only appear when encountered. Case in point, the golden chozo encountered before Ridley:

[Image: chr000.png]

Yeah I know he's not golden there. He changes palettes. So if anyone wants to put him together then figure out his palettes, there's the sheet to get you started. And here's one of the sheets I started work on but put on hiatus because the game's so tedious to rip (everything in the sheet was ripped from save states, no screencaps whatsoever):

[Image: smetroidmisc.png]


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RE: GeGeGe no Kitarou: Fukkatsu! Tenma Daiou - by TheouAegis - 04-10-2010, 12:50 PM

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