(03-01-2010, 09:34 PM)Random Talking Bush Wrote:(03-01-2010, 08:24 PM)Gaia Wrote: Ohhh, intresting, I want to see how they look outside of the GB/SNES looks.Spoilering again, because DLC speak.
[spoiler]The MegaMan Killers aren't too much different from their GB sprites, except they have differences in shading and (obviously) colourization. Bass is obviously edited from MegaMan's sprites brand new.
The palettes are all sorts of wrong, as I can't emulate MM10 on my computer (and it wouldn't matter, anyway, as I've never seen them in-game). Also, sprites from other games for comparison purposes, yoinked from Sprites-Inc and that Rockman 7 Famicom fangame.
Also also, there's three blank spots in the inventory, three Special Stages going to be released, and three extra weapon icons.[/spoiler]
Spoiler'd for DLC overview.
[spoiler]Okay, Terble is ew. Who designed his sprites? probably Inti. Like they did with 8-Bit Grey and (possibly) Hoshikawa Mega (How I call SF MM)
I can see thier purpose though. Either bosses or just eye-candy for the borders, then.. there's Tango.[/spoiler]

