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Final Fantasy Legend I,II & III Ripping AND Revamping
#11
I don't like the palettes from Mystic Quest. They look odd, because they're 8-bit-ish. They're from the time when square didn't get the handle of 16-bit sprites, they were too accostumed to 8-bits. I am trying to do something more... Personal, not mimicizing anyone's style. Well, I guess this isn't accepted, right? :/
I'm trying to do my best to use the 16-bit capacity so I can make the sprites look the best possible for a SNES game. (That's the feeling I want to achieve.)


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RE: Final Fantasy Legend I,II & III Ripping AND Revamping - by JosephSeraph - 02-16-2010, 06:31 PM

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