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MegamanX Project. Megaman 7 Engine
#11
Even if every shot was on the screen for less time, and even if each shard didn't repeatedly damage objects, and even if each shard only did one damage each, it'd still probably be overpowered, even for a secret weapon... This kind of weapon would have to be something like the last possible thing you could find in the game.


Messages In This Thread
MegamanX Project. Megaman 7 Engine - by Azu - 10-26-2009, 10:12 AM
RE: Untitled MegamanX Project - by Vipershark - 10-26-2009, 01:32 PM
RE: MegamanX Project. Megaman 7 Engine - by Azu - 12-02-2009, 09:01 AM
RE: MegamanX Project. Megaman 7 Engine - by TomGuycott - 12-02-2009, 02:37 PM
RE: MegamanX Project. Megaman 7 Engine - by Azu - 12-02-2009, 03:29 PM

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