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BYOND
#11
BYOND is oriented, though.

I just meant that it's more like python than C in that it doesn't make use of semicolons and { } brackets. But I suppose it is very much like GML. BYOND is great if you want something that's slightly tougher than GM's click-and-drag-with-some-scripting approach and want something more exclusive. With the new skin editor, it's like REALBasic for PC.

@ Ob2ko, that's the BYOND running system at work. There's a special source code that you can add to make characters walk steadily. They walk in 32x32 squares, though; if you want pixel movement, there's yet another source code you can get for that.

Once you learn to work with it you will never give it up.


Messages In This Thread
BYOND - by Vipershark - 08-01-2009, 11:37 PM
RE: BYOND - by Rosencrantz - 08-02-2009, 02:15 PM
RE: BYOND - by Mewthriii - 08-02-2009, 04:24 PM
RE: BYOND - by Vipershark - 08-02-2009, 10:50 PM
RE: BYOND - by Rosencrantz - 08-03-2009, 03:05 PM
RE: BYOND - by Mewthriii - 08-03-2009, 03:32 PM
RE: BYOND - by Rosencrantz - 08-03-2009, 09:10 PM
RE: BYOND - by Mewthriii - 08-05-2009, 08:57 PM
RE: BYOND - by Rosencrantz - 08-05-2009, 09:13 PM
RE: BYOND - by Vipershark - 08-05-2009, 09:33 PM
RE: BYOND - by Mewthriii - 08-06-2009, 07:40 PM
RE: BYOND - by Ekoi - 08-06-2009, 08:10 PM
RE: BYOND - by Mewthriii - 08-07-2009, 08:14 AM

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