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how to use sprite for create games
#5
I don't know to answer the first question, but if you meant 'why don't everybody put the rips in uniform boxes so animators could use them without trouble' in the second question, it's because ripping/customing is often a time-consuming activity. Calculating the canvas size for every animation would just make the process longer.


Messages In This Thread
how to use sprite for create games - by hush-hush - 07-21-2009, 01:43 PM
RE: how to use sprite for create games - by Gors - 07-21-2009, 02:12 PM
RE: how to use sprite for create games - by Gors - 07-21-2009, 03:51 PM

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