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So, I've ripped a lot of models using Noesis to export them as .objs and .daes, which include their animations. A lot of my submissions give the warning "Contains at least one .obj and .mtl count is less than .obj count". I'm not familiar with ripping models, so I'm wondering what a .mtl is.
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An MTL file is a material file that goes along with an OBJ file.
Try using Blender, instead of Noesis, to convert the DAE file into an OBJ file.
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The original files are .GMO, and Blender can't open them. And I don't know how to export models from Blender and could not even if I did, my computer can't handle it.
As to materials, I include the texture files in .png format. Do they need to be .mtl?
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07-24-2021, 09:51 AM
(This post was last modified: 07-24-2021, 09:52 AM by Koopa512.)
you need either dae or obj, just stick with dae, it's superior in every way anyways