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03-14-2012, 04:55 AM
(This post was last modified: 03-14-2012, 04:56 AM by TGE.)
Maybe a system for adding pictures like how you add links with a title to a post
Edit: Able to post multiple pictures in a row by using the video link system but more lines to fill in!
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Can you explain this better, I don't quite understand.
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Yeah, I'm really confused as well...
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Lol.. Instruction Manual:
You push the image button to bring up a window
In that window you can add multiple image links and you can add titles to them.
Its handy when submitting lotsa models!
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03-14-2012, 12:57 PM
(This post was last modified: 03-14-2012, 12:57 PM by Previous.)
Code:
[img]JUSTPASTEYOURIMAGEURLHERE[/img]
Or if you just want to link to the image:
[url=JUSTPASTEYOURIMAGEURLHERE]PASTEYOURITLEHERE[/url]
So you basically just copy this into a few lines:
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
And paste your image urls and stuff where they belong.
You can just write down your BB code, you don't need to use the buttons and input windows. Nobody does.
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Thank you!
(03-14-2012, 12:57 PM)Previous Wrote: Code:
[img]JUSTPASTEYOURIMAGEURLHERE[/img]
Or if you just want to link to the image:
[url=JUSTPASTEYOURIMAGEURLHERE]PASTEYOURITLEHERE[/url]
So you basically just copy this into a few lines:
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
[url=][/url]
And paste your image urls and stuff where they belong.
You can just write down your BB code, you don't need to use the buttons and input windows. Nobody does.

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Shouldn't the game system icons of the Sound/Texture/Model's Resource be the same size as TSR's buttons? I find them to be too small.
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The new design solves this issue.
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A download button placed under a texture sheet so people can download the original textures......
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Err... what do you mean?
People can simply right-click, "save image as" like they do for sprite sheets. That's the only way to save them ATM and it doesn't hurt the quality unless by some impossible chance someone adds .JPG at the end when saving...
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Even if you add ".jpg" to it when saving it, the texture will still have the quality of a PNG.
[spoiler]
![[Image: TMP000281.png]](http://i211.photobucket.com/albums/bb309/roger3245/Screenshots/TMP000281.png)
[/spoiler]
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(04-05-2012, 05:14 PM)Mighty Jetters Wrote: it doesn't hurt the quality unless by some impossible chance someone adds .JPG at the end when saving...
Changing the file extension does not change the fily type. Keep in mind that a file extension is nothing but sugar added to the file name to make file type recognition easier for the user. Your browser does nothing but save the file as it is under the given file name whereas your image editing program does (usually) check the file extension to see what file type it should use to save the pixel information.
Another tidbit: Most file types can be recognized by the first few bytes in the actual file data.
Back to topic, I suppose TGE meant an option to download the textures as seperate files, not put together on one single sheet. It might be inconvenient for users to have to cut them apart. However, same goes for sprite sheets so I don't see a problem here. Hosting tectures as sheets is more effective as you have the actual data and the "preview" in one thing and don't need to host the same data twice.
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Ability to remove polls from your own thread.
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Well, mods can always do that for you, but...
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signature size/crop tool (if its not too hard)
for a good cause