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Rakia Wrote:Cloton, these aren't better.
You can't compare two different styles from two different eras.
That's like saying that Halo is better then Pokemon Red/Blue/Yellow because it has 3D graphics.
Yours have it's advantages, and OP has his.
Well, I guess you're right. But OP, is that some alternate name for Gorsal?
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07-08-2008, 01:42 PM
(This post was last modified: 07-08-2008, 01:43 PM by Yawackhary.)
Colton Wrote:Rakia Wrote:Cloton, these aren't better.
You can't compare two different styles from two different eras.
That's like saying that Halo is better then Pokemon Red/Blue/Yellow because it has 3D graphics.
Yours have it's advantages, and OP has his.
Well, I guess you're right. But OP, is that some alternate name for Gorsal?
OP is short for Original Poster (i.e. Topic Starter).
Anyways I like the progress so far Gorsal, the characters look fitting and Ness has that Spirou look on him. I can't offer improvements unfortunately to make them better than there are though.
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So, I love these. I do think you should reverse the grey and white on Link. Make the face white and the tunic grey. Mario, Luigi, Ness, and Captain Falcon could also use a face-lightening.
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You can also use the white to shade in part of the gray faced sprites and give them a bit more definition. Very good though.
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If they had a ssb for the gameboy, those sprites would be absolutely perfect! Now I wish they had made a gameboy version.
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I think Fox's head looks to big.
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07-18-2008, 09:34 AM
(This post was last modified: 07-18-2008, 09:36 AM by Gors.)
Update; and thanks for the C+C guys
*Awesome and colored sprites from SSB project; using as height ref pic*
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These are great, keep it up!
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i like the link too. he looks like the old games, only not 8-bit =]
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thornmask Wrote:i like the link too. he looks like the old games, only not 8-bit =]
Actually, it IS 8-bit
8-bit is 3 colors (the 4th is transparenty)
Anyway, great sprites!
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Don't use repeat frames the way you are now. Using the frame you used at the beginning of the animation on the end makes its seem slower animated :E
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07-18-2008, 05:21 PM
(This post was last modified: 07-18-2008, 05:23 PM by Goemar.)
Solink Wrote:thornmask Wrote:i like the link too. he looks like the old games, only not 8-bit =]
Actually, it IS 8-bit
8-bit is 3 colors (the 4th is transparenty)
Anyway, great sprites! 
8 bit does not imply how many colours can be used per sprite... (You'd make N-finity very sad implying such a thing).
But yes the sprites are awesome, specially loving Fox. Maybe all the faces should be white?
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07-18-2008, 11:13 PM
(This post was last modified: 07-18-2008, 11:15 PM by Zeph.)
8-Bit is the color depth. Just means you're selecting from a palette of 256 colors.
It is the actual 8-Bit systems that limit to 4 colors per sprite, of course the limited processing power of those systems would make anything more than that impractical.
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If you have 8 bit (00000000) making all the values active would leave with a total of 256 (11111111).
Yeah, think about it.