![]() |
|
Ripping Heroes Lore: Wind of soltia - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: The Resources (https://archive.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://archive.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://archive.vg-resource.com/forum-114.html) +---- Thread: Ripping Heroes Lore: Wind of soltia (/thread-43412.html) |
Ripping Heroes Lore: Wind of soltia - Sammyx00 - 02-17-2025 Please, is there anyone who can rip the sprites of the game? or maybe help me how i could do this myself? It's a java game for old mobiles, but i have no clue in what i should do to start ripping (as i never did this before, and i'm not familiar with those things). The only thing I could get were the music files i attached the jar file of the game(in zip format). thank you guys. RE: Ripping Heroes Lore: Wind of soltia - Barack Obama - 02-17-2025 .jar files can be extracted with Winrar, but the only .png files were parts of the HUD. How to extract the rest is beyond me. RE: Ripping Heroes Lore: Wind of soltia - Sammyx00 - 02-17-2025 (02-17-2025, 11:27 AM)Barack Obama Wrote: .jar files can be extracted with Winrar, but the only .png files were parts of the HUD.Thank you very much for answering. I have been looking for the sprites of this game for a while now, which brings back good memories, so with a little knowledge of Photoshop I started taking screenshots of the game and tried to cut out and recreate everything.
RE: Ripping Heroes Lore: Wind of soltia - Barack Obama - 02-18-2025 https://www.vg-resource.com/thread-39548.html Hex-Editor, Assetstudio, Assetripper, uabea (unity files) are mentioned here. But my knowledge is very limited when it comes to mobile games, all I can do is giving some pointers. RE: Ripping Heroes Lore: Wind of soltia - Sammyx00 - 02-23-2025 In case anyone is interested , I was working on just the first map with its NPCs. I apologize if it didn't turn out right, but I used Photoshop and arranged some things that weren't in the correct size or order since I found several errors in the textures.16x16 ![]() 32x32 ![]()
|