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Ripping models from Super Sentai Legend Wars - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: The Resources (https://archive.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://archive.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://archive.vg-resource.com/forum-115.html) +---- Thread: Ripping models from Super Sentai Legend Wars (/thread-29835.html) |
Ripping models from Super Sentai Legend Wars - Yuuyatails - 09-10-2016 Hey guys, I need some help to get the 3d models out from a Japanese mobile game "Super Sentai Legend Wars" for Android and iOS. The game's downloaded model data were stored in the '__data' file format and I am unable to open them with Disunity or Unity Studio. As a sidenote, the game was made using Unity version 5.3.5 f1. Also, I will not using methods like using BlueStacks or NinjaRipper. I have some clues about the data structures of the '__data' files: [spoiler]Segment __DATA: 0x1000 (vmaddr 0x100001000 fileoff 4096) Section __nl_symbol_ptr: 0x10 (addr 0x100001000 offset 4096) Section __la_symbol_ptr: 0x8 (addr 0x100001010 offset 4112) total 0x18[/spoiler] That's all I got. RE: Ripping models from Super Sentai Legend Wars - sandy1973 - 11-05-2016 I would like to know how to access the "_Data" files too. |