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Rip Request: General Fire Emblem Rips - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: Archive (https://archive.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://archive.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://archive.vg-resource.com/forum-85.html) +----- Forum: Requests (https://archive.vg-resource.com/forum-32.html) +------ Forum: Completed Requests (https://archive.vg-resource.com/forum-88.html) +------ Thread: Rip Request: General Fire Emblem Rips (/thread-22163.html) |
Rip Request: General Fire Emblem Rips - Kitsu - 12-20-2012 It seems our Fire Emblem areas are rather lacking. Many sheets haven't yet been ripped, and many of those that have are missing frames or contain extraneous effects not part of the actual character sprites. I'm sure these areas would be very useful to the FE community interested in making fangames and for referencing when producing new assets. So, on behalf of Fire Emblemers, I request that some of the FE games get more extensive, more organized rips. Thanks ^^ RE: Rip Request: General Fire Emblem Rips - Dazz - 12-20-2012 It'd be awesome if you could get together some sort of list of things that need to be done - as somebody who doesn't know anything about the series, it's hard for me to jump on board without knowing what is and is not finished and/or started... RE: Rip Request: General Fire Emblem Rips - Garamonde - 12-20-2012 We should start a FE project. RE: Rip Request: General Fire Emblem Rips - Shade - 12-20-2012 I also don't know a significant amount about the FE games but I would love to help out!
RE: Rip Request: General Fire Emblem Rips - canasniimehugh - 12-21-2012 A Fire Emblem ripping project would be, as the kids say, "dope". ![]() (12-20-2012, 03:46 AM)Dazz Wrote: It'd be awesome if you could get together some sort of list of things that need to be done - as somebody who doesn't know anything about the series, it's hard for me to jump on board without knowing what is and is not finished and/or started...[spoiler] Quick list thing: FE7 Spells [spoiler] Flux Luna Nosferatu Fenrir Eclipse Getspenst Erishkigal Lightning Shine Divine Aura Aureola Luce Fire Elfire [/spoiler] Classes [spoiler] Great Lord!Hector Dark Druid!Nergal Male Bishop!Lucius Nomad Trooper Valkyrie Pegasus Knight Falcon Knight Fire Dragon Mage Sage Wyvern Rider Wyvern Lord [/spoiler] Misc [spoiler] World Map Shop owner portraits Merlinus (Rip when he is promoting) Beta Eliwood w/ Durandal [/spoiler] FE8 Classes [spoiler] Demon King!Fortimis Great Lord!Ephraim Wyvern Knight Mauthedoog Gwylligi Gargoyle Deathgoyle(Gargoyle recolor) Tarvos Maelduin(Tarvos recolor) Bael Eler Bael(Bael recolor) Gorgon Draco Zombie And the class exclusive map sprites [/spoiler] Spells [spoiler] The same as FE7's and: Gleipnir Naglfar Ivaldi Wretched Air(Monster Spell) Demon Light (Monster Spell) Nightmare(Monster Spell) Ravager (Monster Spell) Demon Surge(Monster Spell) Shadowshot(Monster Spell) [/spoiler] This list excludes the rips that are incomplete. I will look through TSR later to see which ones: Quote:are missing frames or contain extraneous effects not part of the actual character sprites. ~~~~~~~~~~~~~~~~~~~~~~~~~~ As for the rest of the games... FE2 Needs a complete world map, map tiles, and third tier and enemy exclusive battle animations. FE's 3,4,5 are missing almost everything. I could elaborate if you want. FE6 is not a game I remember well. But TSR is missing Zephiel, Idoun, and some class exclusive map sprites. [/spoiler] RE: Rip Request: General Fire Emblem Rips - Kitsu - 12-21-2012 Here's a short listing of missing things in the FE3 section (using Serenesforest listings as reference) (slowly being updated): Key: Missing Incomplete Completed [spoiler='FE 3: Mystery of the Emblem'] Classes: Lord/Marth Knight (dismounted form of normally mounted unit; includes separate male and female versions) Thief Fighter (missing mapsprites) Social Knight (horse-cavalry; missing mapsprites) Paladin (promoted Social Knight; missing mapsprites) Archer (missing mapsprites) Sniper (promoted Archer) ArchKnight/Horseman (mounted Archer) Hunter (dismounted ArchKnight/Horseman) Pegasus Knight (includes separate male and female versions; missing male version and mapsprites) Dragon Rider (a knight riding a dragon) Manakete/mamkute (includes separate male and female versions) Mercenary (unarmored footsolder with a Sword) Commando (transforms into other units) Sister Mage (includes separate male and female versions) Priest/Bishop (promoted Mage or Sister; includes separate male and female versions) Dancer Hero (promoted Mercenary) Armor General (promoted Armor) Bandit Pirate Barbarian Berserker Soldier (generic spear-wielding footsoldier) Emperor Shooter (ballista) Dark Mage Fire Dragon Ice Dragon Flying Dragon Demon Dragon Divine Dragon Earth Dragon Dark Dragon Portraits: [/spoiler] Adding to the above lists by canas, FE2 is also missing character portraits. And FE 6,7, & 8 are missing battle backgrounds and the platforms the battle sprites stand on. I'm unfortunately also not that knowledgable on everything in these games, ehehe. RE: Rip Request: General Fire Emblem Rips - Lexou Duck - 03-24-2013 bumping this, i got permission from VincentASM (the founder of serenesforest.net) to use his stuff, he has a bunch of useful sprites otherwise, i ripped the battle backgrounds from the 3 gba games FE6 FE7 FE8 i also already took two spells from his website and reorganized them (frames went went from up to down, but i put em left to right) ![]() ![]() And furthermore, i realized that pretty much all the battle spritesheets are incomplete (not a single one has the unarmed sprites) for organization and cleanness's sake, i plan on redoing them all, using each time the default palettes (ie : these type of colors : )for now i did eliwood and hector unpromoted Eliwood Hector ^ thing is, im not sure what to do about the existing sheets : should we take em down altogether or keep, even though they'll just be incomplete recolored copies ? EDIT: i ripped the story screens from FE6 and completed Drakewing's rip of FE8 im too lazy to make icons, but i'm waaay waay motivated to get some more rips done ! EDIT 2: ripped and !EDIT 3: SHOPKEEPERSSSS (they're the same in every game) also barrier staff and miss frames taken from serenes forest EDIT 4: Exaccus effect and Restore staff EDIT 5 : i made a list for jetters so she could upload the spells correctly, i figured you guys might find it useful too ![]() lets get this going fellas ! RE: Rip Request: General Fire Emblem Rips - canasniimehugh - 03-24-2013 One man, tackling all GBA FE`s? Absurd! I shall assist you! (albeit in a slow manner )FE8: ![]() Dibs on FE8 monsters! And, err... we should probably move this to a legit project thread. RE: Rip Request: General Fire Emblem Rips - Lexou Duck - 03-25-2013 (03-24-2013, 11:51 PM)canasniimehugh Wrote: One man, tackling all GBA FE`s? Absurd! I shall assist you! (albeit in a slow manner Good , except you're missing the staff dodge ![]() by the way, vincentASM asked me if i could upload all the BGs from Path of Radiance and Radiant Dawn he has all the files downloadable : Path of Radiance: http://serenesforest.net/media/fe9bg/All.zip Radiant Dawn: http://serenesforest.net/media/fe10bg/All.zip thing is, i haven't played either of them, so i can't give nay names to these files if someone who has would be so kind as to name them properly
RE: Rip Request: General Fire Emblem Rips - Previous - 03-25-2013 (03-24-2013, 11:51 PM)canasniimehugh Wrote: And, err... we should probably move this to a legit project thread.I think it'd be better if one who'd actively work on the project make a thread so they could update the first post with a list of things to rip and what has been ripped etc. to give it a better organized structure. PS: Thankies, lookit here :-) |