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2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: Archive (https://archive.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://archive.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://archive.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://archive.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://archive.vg-resource.com/forum-15.html) +------ Thread: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists (/thread-15748.html) |
2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists - SmithyGCN - 11-06-2010 Honestly, since I haven't really been here in quite a while, it'd be discourteous of me to start another game thread here. So, rather than that, I've decided to just post sprites and such from the project as they're made. Feel free to critique, etc. Don't be alarmed by the creepy headers and whatnot. The game's story isn't very dark and edgy. It just goes with the main villain's theme. STORY A man and a woman were on their way to meet each other for the first time when tragedy struck and the two were caught in a train accident. What would most definitely mean the end of them turns into a strange ordeal as they awaken in a world full of video game characters. Each kingdom, however, was torn apart by a being known as Dark Matter as it tried to make everything fall into its own version of order. After having awakened in this dimension, the two are marked by Dark Matter as intruders into its rightful kingdom and aims to have them eliminated. The two must find their way to each other and somehow leave this crumbling world. However, it won't be easy as everyone seems to be after them whether for good or evil intent. ![]() [spoiler] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 1234567891011121314 15 ![]() [spoiler] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 12 ![]() [spoiler] ![]() ![]() ![]() [/spoiler]1 ![]() [spoiler] ![]() ![]() ![]() ![]() ![]() ![]() [spoiler]![]() ![]() ![]() ![]() 12 ![]() [spoiler] ![]() ![]() ![]() [/spoiler] [spoiler] [/spoiler] [spoiler] [spoiler]![]() [/spoiler]Current Staff: Lead Writer :: Kit-Airheart Art Director & Lead Spriter :: SmithyGCN Composer :: Mozzaratti LISTS So far, only completed lists for Mario and Zelda enemies. You may claim one or two to work on. Super Mario Bros. [spoiler]001 Goomba* 002 Koopa Troopa 003 Parakoopa 004 Bob-omb* 005 Piranha Plant- 006 Shy Guy* 007 Wiggler- 008 Boo Diddly 009 Amanita* 010 Corkpedite* 011 Lakitu* 012 Spiny* 013 Gotcha Wrench* 014 Pokey* 015 Ninji 016 Tweeter* 017 Hooligon* 018 Bullet Bill* 019 Back Cursya* 020 Batadon* 021 Mekkabon* 022 Bunbun 023 Gao 024 Honen 025 Fly[/spoiler] The Legend of Zelda [spoiler]026 Moblin 027 Leaver 028 Peahat 029 Octorock 030 Like-Like* 031 Mago* 032 Patra* 033 Wosu* 034 Darknut 035 Wizzrobe 036 Iron Knuckle 037 Vire 038 Armos 039 Stalfos 040 Gibdo 041 Tektite 042 Goriya 043 Wall Master 044 ReDead 045 Pol's Voice 046 Lynel 047 Poe 048 Big Poe[/spoiler] The asterisks refer to that which is done already. RE: 2 Souls' Tale Sprite Thread - Ton - 11-08-2010 Very cool. I really love the Fuzzy for some reason. RE: 2 Souls' Tale Sprite Thread - SmithyGCN - 11-14-2010 Thanks, Ton. The Fuzzy was rather fun to do. I guess I had better post to make sure this topic doesn't disappear. Yeah, I added 3 sheets and 7 animations (listed by plain numbers under the icons - such is my layout formatting).
RE: 2 Souls' Tale Sprite Thread - Ton - 11-18-2010 Very nice. Yay, Tweeter! Thwomp's face is creepy. O_O RE: 2 Souls' Tale Sprite Thread - Chaoxys - 11-18-2010 Awesome stuff. Sorry I left the project out of the blue. Right now I'm in a slump but I'd love help some more when I'm out of said slump (Especially if you need some pokemon). RE: 2 Souls' Tale Sprite Thread - SmithyGCN - 12-04-2010 It's all right. Work when you feel like it/have time. ![]() In another note: sorry for not updatig very quickly. I'm just busy/lazy. I updated with 4 animations of Princess Peach. A current WIP sheet. C+C where necessary. RE: 2 Souls' Tale Sprite Thread - Davy Jones - 12-04-2010 Peach's hair (walk animation) flickers a little bit too much. It should move smoother like her lower body. RE: 2 Souls' Tale Sprite Thread - SmithyGCN - 01-22-2011 An update? Nawww. Couldn't! Anyhow, I'm not quite sure I follow, Davias. <=/ Also, we're opening up for fellow sprite artists who want to join in, but only if you really want to. If you do choose to join in, a list of available sprite subjects will be given to you for the world you wish to make things for. Also, our animation quality has gone up, but I'm giving free animation tips for those who feel intimidated or I could go in and add the necessary in-between frames behind you if you so desire. RE: 2 Souls' Tale Sprite Thread - LeleleleMAXIMUM - 01-22-2011 Hey, Smithy, just passed by to check if... Yep, this project's still awesome. RE: 2 Souls' Tale Sprite Thread - Sengir - 01-22-2011 so beautiful ;-; and is this really being programmed? I would kill to play something like this RE: 2 Souls' Tale Sprite Thread - Davy Jones - 01-22-2011 @Smithy: This one:
RE: 2 Souls' Tale Sprite Thread - LeleleleMAXIMUM - 01-23-2011 it's a bit hard because the frames allowed for the hair movement is like half that of the body movement. it's a common problem for walk/run cycles. RE: 2 Souls' Tale Sprite Thread - Demonlemon - 01-25-2011 Awesome stuff, very stylish Pokey sheet is down for me at the moment though "503 Service Unavailable" RE: 2 Souls' Tale Sprite Thread - SmithyGCN - 02-05-2011 Fix'd. Check under animation '11' under the Super Mario Bros. section for more. Also, Black Jewel has been updated with better sprites and animation. The old sheet will be submitted to tsr. Changes to the Black Jewel sheet include: ~ Better palette to reflect the colors it had in Wario World ~ Additional spinning animation ~ New fire animation ~ Additional blinking animation ~ Newly added gap in the shockwave ring to make it a little more obvious how to dodge it ~ Additional death animation effects PS: As always, any questions, critiques, or suggestions can be made here on this topic thread. We're still looking for assistant spriters for the project. RE: 2 Souls' Tale Sprite Thread - SmithyGCN - 02-13-2011 New Sheets: Mario Section- -Peach -Phanto Final Fantasy- -Benjamin Mega Man- -Dr. Light Castlevania- -Medusa Head Also, the Pokey sheet should work now. |