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Davias' Submissions #4 (new rips in the first post) - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: Archive (https://archive.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://archive.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://archive.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://archive.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://archive.vg-resource.com/forum-34.html) +------ Thread: Davias' Submissions #4 (new rips in the first post) (/thread-14955.html) |
RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-17-2011 Simulation RPG Tsukuru (PSX): http://img694.imageshack.us/img694/6518/villagetileset.png RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-17-2011 http://img8.imageshack.us/img8/4715/hideouttileset.png http://img199.imageshack.us/img199/9968/beachtileset.png http://img850.imageshack.us/img850/9239/templetileset.png RE: Davias' Submissions #4 (new rips in the first post) - Garamonde - 05-17-2011 Whoa, dude. Also what are all those white boxes on the sheets? Are those "blank spaces" in the data or something? RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-17-2011 yep, they are ![]() http://img156.imageshack.us/img156/6325/lescreenslefont.png RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-22-2011 New game (PSX): http://img716.imageshack.us/img716/548/dqmcharacterset1.png http://img864.imageshack.us/img864/1407/dqmdesert.png http://img191.imageshack.us/img191/5434/dqmdesertwellbattleback.png http://img204.imageshack.us/img204/192/dqmgatechambers.png http://img696.imageshack.us/img696/8523/dqmmansion.png http://img233.imageshack.us/img233/595/dqmshop.png RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-23-2011 Dragon Quest Monsters 1 & 2 (PSX): http://img535.imageshack.us/img535/9532/dqmgreatlogkingdompart1.png RPG Tsukuru 4 (PSX): http://img155.imageshack.us/img155/6086/4lefont.png RE: Davias' Submissions #4 (new rips in the first post) - Garamonde - 05-23-2011 Cool! I like the different colored text.
RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-24-2011 Breath of Fire 3 (PSX): http://img851.imageshack.us/img851/4840/bof3le.png http://img821.imageshack.us/img821/2805/bof3font.png http://img.photobucket.com/albums/v112/Scripture/Tiles/BOF3-Hetero_Chimera.gif ripped by Enscripture, this version has his tag & descriptions for all rows. You can say it's the latest version of this sheet. RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-24-2011 Brave Prove (PSX): http://img844.imageshack.us/img844/8058/wilderness.png http://img3.imageshack.us/img3/933/33249779.png http://img339.imageshack.us/img339/9672/shinak.png Shina is just updated with two more portraits. Frolic, Ghost, Living Dead & Bee are enemies. http://img822.imageshack.us/img822/5558/nightscene.png http://img146.imageshack.us/img146/9792/mountainst.png http://img151.imageshack.us/img151/4351/livingdead.png http://img13.imageshack.us/img13/337/lavacave.png http://img5.imageshack.us/img5/7792/ghostu.png http://img830.imageshack.us/img830/9070/frolic.png http://img825.imageshack.us/img825/1379/crystaltomb.png http://img190.imageshack.us/img190/7823/beeo.png RE: Davias' Submissions #4 (new rips in the first post) - Dazz - 05-25-2011 Wow! You sure have been busy, Davias! Nice work
RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-26-2011 Oh, it's not over yet ![]() http://img24.imageshack.us/img24/9026/castleexterior.png http://img4.imageshack.us/img4/3369/harbortown.png http://img820.imageshack.us/img820/5354/characterset1.png http://img6.imageshack.us/img6/9779/worldmapy.png http://img21.imageshack.us/img21/2636/mountaintown.png http://img821.imageshack.us/img821/816/mountainguardpost.png http://img703.imageshack.us/img703/4581/loadingscreen.png http://img88.imageshack.us/img88/724/mansionc.png http://img69.imageshack.us/img69/3036/minecave.png Kuro no Ken: Blade of the Darkness is a PSX game. RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-27-2011 Brave Prove (PSX): http://img810.imageshack.us/img810/2240/introl.png Kuro no Ken: Blade of the Darkness (PSX): http://img835.imageshack.us/img835/989/34716852.png http://img710.imageshack.us/img710/8974/miscportraitsbackdrops.png http://img713.imageshack.us/img713/8289/prisonzu.png RE: Davias' Submissions #4 (new rips in the first post) - Garamonde - 05-27-2011 Wow just super.
RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-27-2011 Thanks, there can't be enough tilesets on TSR ![]() Brave Prove (PSX): http://img687.imageshack.us/img687/970/crystalshrine.png http://img197.imageshack.us/img197/756/dryvalley.png http://img88.imageshack.us/img88/7653/wellspringcave.png http://img233.imageshack.us/img233/5263/wildernesshut.png http://img43.imageshack.us/img43/8847/preluda.png http://img820.imageshack.us/img820/7541/shina.png Updated Shina again, this time with 2 more portraits AND additional animations. Preluda is an enemy. Dragon Quest Monsters 1 & 2 (PSX): Just changed the description "Mansion" to "Hut", because it makes more sense. The sheet I've had posted can't never be a mansion and it doesn't has the size of such a building. RE: Davias' Submissions #4 (new rips in the first post) - Davy Jones - 05-28-2011 Community Pom (PSX): http://img844.imageshack.us/img844/1960/pomheadgearutilities.png Misc. http://img545.imageshack.us/img545/1733/watermelonworm.png This one is a boss. |