![]() |
|
TSR's Most Wanted - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: Archive (https://archive.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://archive.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://archive.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://archive.vg-resource.com/forum-5.html) +----- Thread: TSR's Most Wanted (/thread-11614.html) |
RE: TSR's Most Wanted - Gaia - 03-02-2010 (03-02-2010, 08:31 PM)Random Talking Bush Wrote:(03-02-2010, 08:23 PM)Gaia Wrote:Just finished Nitro Man a few minutes ago. Again, using an NES-based palette that's as close to his MM10 palette as possible.(03-02-2010, 07:35 PM)Random Talking Bush Wrote:(03-02-2010, 06:45 PM)Gaia Wrote:I was just working on assembling his sprites (since I was planning on including all of the robot masters on one sheet).(03-02-2010, 06:32 PM)Random Talking Bush Wrote:(03-02-2010, 06:20 PM)Tonberry2k Wrote: Are those Bass's official colors? And they brought back the slide?Close to it, actually. The yellow is a bit more orange-ish (probably because I used the NES palette), but other than that it's pretty much the same. Sure, no prob. RE: TSR's Most Wanted - Ton - 03-02-2010 Excitebike Man RE: TSR's Most Wanted - A.J. Nitro - 03-02-2010 No it's A.J. Nitro Man! RE: TSR's Most Wanted - Crazy Koopa - 03-02-2010 (03-02-2010, 08:31 PM)Random Talking Bush Wrote: Are you going to add his Frozen Palette on here? RE: TSR's Most Wanted - Gaia - 03-03-2010 More on Bass (although I edited a little): [spoiler] [/spoiler]
RE: TSR's Most Wanted - Random Talking Bush - 03-03-2010 (03-02-2010, 10:47 PM)Crazy Koopa Wrote: Are you going to add his Frozen Palette on here?I'll add it when I put the sprites on the complete Robot Masters sheet. I've gotta get their weapons, too, so... But, first, I think there's something I need to do before continuing on with ripping these sprites... RE: TSR's Most Wanted - Ton - 03-03-2010 What's that?
RE: TSR's Most Wanted - Random Talking Bush - 03-03-2010 (03-03-2010, 08:18 AM)Tonberry2k Wrote:It's something that I've been meaning to help Crazy Koopa rip, but couldn't as my computer had crapped out a while back. Since it's working now, I might as well help him before doing anything else. RE: TSR's Most Wanted - Ton - 03-03-2010 Ah, ok.
RE: TSR's Most Wanted - Ton - 03-03-2010 Deathbringer ripped the Megaman Hunters. RE: TSR's Most Wanted - Random Talking Bush - 03-03-2010 (03-03-2010, 12:57 PM)Tonberry2k Wrote: Deathbringer ripped the Megaman Hunters.So I see. I wasn't ripping them, though, so it's no problem for me. ![]() Aaaand I'm almost done with Strike Man (just one sprite left to assemble), but like I said, I'm helping Crazy Koopa before I continue with those. RE: TSR's Most Wanted - Ton - 03-03-2010 Ok. ![]() You know, looking at the other sections and how others are ripping the game, we might just want to do the Robot Masters on their own sheets... RE: TSR's Most Wanted - Shawn - 03-03-2010 you kinda dont wanna be spoiling the secret stage bosses either. that shits not coming out until late april. :V im looking at you, ton!! RE: TSR's Most Wanted - Jdaster64 - 03-03-2010 I'm working (albeit slowly) on ripping the Gritzy Desert maps from PiT. I'm currently using primarily DesMuMe's tile viewer (blech), but is it possible to disable the sprite layer? If so, that would make things go at least thrice as fast, as I could screenshot-rip the majority of the maps without having to worry about whether the Mario Bros., enemies, the HUD, ? blocks, etc. are in the way. RE: TSR's Most Wanted - Random Talking Bush - 03-03-2010 Steeeeeerike three! You're out! ![]() Now, with 100% correct palette! Next up is Blade Man. (I'll have updated versions of Sheep Man and Nitro Man when I rip them all.) |