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Breath of Fire (SNES) - Printable Version +- The VG Resource (https://archive.vg-resource.com) +-- Forum: The Resources (https://archive.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://archive.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://archive.vg-resource.com/forum-118.html) +---- Thread: Breath of Fire (SNES) (/thread-43562.html) |
RE: Breath of Fire (SNES) - Barack Obama - 05-13-2025 [spoiler=Protagonists (Battle)] [/spoiler]Ripped soldiers, palettes and separated the wings for Nina & Paku. The only thing this sheet needs now is organization. RE: Breath of Fire (SNES) - Barack Obama - 05-16-2025 [spoiler=Vehicles] [/spoiler]I want to do at least three more sheets for this game, which is this one, the npcs and protagonists (battle). RE: Breath of Fire (SNES) - Barack Obama - 05-18-2025 [spoiler=Vehicles] [/spoiler]Needs organization, but this should be everything. RE: Breath of Fire (SNES) - Barack Obama - 05-18-2025 [spoiler=Protagonists (Battle)] [/spoiler]1.) Needs organization 2.) I need to figure out what the unknown animation / sfx for Karn does. I assume it's critical attack / dodge / counter attack, but I have to test it in battle. RE: Breath of Fire (SNES) - Barack Obama - 05-19-2025 Protagonists (Battle) are done. Karn's counter attack, which has a 5% chance to trigger, is just a generic normal attack: ![]() ![]() His dodge is a bunch of blue generic horizontal speedlines, while the ones for fusing / defusing are vertical (and also blue). I also used the Mrbl1 item to make him crit / slam, but that's also just a generic attack. Therefore I have no idea where these extra frames come from, they look like a speed attack or are probably just unused. For now, I labelled them as "Unknown". I also separated the protagonist sfx and made an extra sheet for it. NPCs are next. RE: Breath of Fire (SNES) - Barack Obama - 05-20-2025 Just waiting for the party member section getting cleaned up, should look much less convoluted then. [spoiler=NPCs] [/spoiler]In the meantime, have some NPC progress. There is nothing difficult here and I think I could do some sprite objects / animations after that. RE: Breath of Fire (SNES) - Barack Obama - 05-20-2025 [spoiler=NPCs] [/spoiler]Should be everything, unless I'm forgetting something. Needs some organization, though. RE: Breath of Fire (SNES) - Barack Obama - 05-21-2025 NPCs are done. All of these can be deleted, since they're duplicates: https://www.spriters-resource.com/snes/breathfire/sheet/29581/ https://www.spriters-resource.com/snes/breathfire/sheet/29582/ https://www.spriters-resource.com/snes/breathfire/sheet/29583/ https://www.spriters-resource.com/snes/breathfire/sheet/29573/ https://www.spriters-resource.com/snes/breathfire/sheet/29584/ https://www.spriters-resource.com/snes/breathfire/sheet/29843/ https://www.spriters-resource.com/snes/breathfire/sheet/29585/ https://www.spriters-resource.com/snes/breathfire/sheet/29654/ https://www.spriters-resource.com/snes/breathfire/sheet/29655/ https://www.spriters-resource.com/snes/breathfire/sheet/29586/ https://www.spriters-resource.com/snes/breathfire/sheet/29574/ https://www.spriters-resource.com/snes/breathfire/sheet/6725/ https://www.spriters-resource.com/snes/breathfire/sheet/6754/ https://www.spriters-resource.com/snes/breathfire/sheet/206995/ Enemies are for another day, next are sprite objects / animations and maybe some tileset animations? RE: Breath of Fire (SNES) - Barack Obama - 05-23-2025 [spoiler=Sprite Objects & Animations] [/spoiler]Maybe the gates get their own sheet, if big enough. RE: Breath of Fire (SNES) - Barack Obama - 05-25-2025 [spoiler=Heavy Door & Iron Bar Gates] [/spoiler]Needs the gate from Scande and the rest of the iron bar palettes, the current iron bar animation also needs a recolour to match the heavy door example. Edit: Also the metal door gate from Tunlan. Edit 2: [spoiler=Heavy Door & Iron Bar Gates] [/spoiler]Now the only thing missing is the gold-blue door from Scande Tower. But maybe I could add the breakable walls which can be punched with Ox. I'll think about it. RE: Breath of Fire (SNES) - Barack Obama - 05-27-2025 ![]() Breakable Wall, but it needs the other palettes. RE: Breath of Fire (SNES) - Barack Obama - 05-28-2025 [spoiler=Sprite Objects & Animations 1] [/spoiler]Let's see how much I can get. RE: Breath of Fire (SNES) - Barack Obama - 05-29-2025 [spoiler=Sprite Objects & Animations 1] [/spoiler][spoiler=Nanai Dungeon / Gaia Temple] [/spoiler][spoiler=Animated Panoramas] [/spoiler]I'll give myself time until June to finish this project, at one point I just need to stop. RE: Breath of Fire (SNES) - Skyla Doragono - 05-30-2025 I don't think I can say enough that your work is spectacular. RE: Breath of Fire (SNES) - Barack Obama - 05-30-2025 @Skyla Doragono Thank you, I'll try to do as much as I can before June, I'm also open for suggestions if you have some (sheets, games, etc.) [spoiler=Sprite Objects & Animations 1] [/spoiler]Nearly done, missing some frames and palettes. Also some tiles for the Krypt dragonhead and the Nanai palette for the candelabra. |